/* Copyright 2014-2018 Rene Widera, Richard Pausch
 *
 * This file is part of PIConGPU.
 *
 * PIConGPU is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * PIConGPU is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with PIConGPU.
 * If not, see <http://www.gnu.org/licenses/>.
 */

#pragma once

#include "picongpu/simulation_defines.hpp"
#include <pmacc/traits/GetFlagType.hpp>
#include <pmacc/traits/Resolve.hpp>

namespace picongpu
{

namespace traits
{
template<typename T_Species>
struct GetPusher
{
    typedef typename pmacc::traits::Resolve<
        typename GetFlagType<typename T_Species::FrameType, particlePusher<> >::type
      >::type type;
};

}// namespace traits
}// namespace picongpu
